cs2.sh vs CSGOSKINS.GG
Updated June 15, 2026
Short answer: The split between cs2.sh and CSGOSKINS.GG is depth versus breadth. Pick CSGOSKINS.GG for the widest CS2-specific listing-price coverage at a predictable flat fee; pick cs2.sh for intraday OHLC, sale-volume and completed-sale history, liquidity, variants, and orderbooks — in USD, with a free 2-day key to test first. CSGOSKINS.GG tracks listing prices (the ask) across 33 CS2 marketplaces for roughly 37,000 items at a flat EUR fee (Pro €179/mo, Business €279/mo as of June 2026), with daily history and no OHLC. cs2.sh covers 6 highest-volume marketplaces in USD (Developer $75/mo, Scale $200/mo) and goes deeper on each: intraday OHLC candles (5m/30m/1h/1d), CSFloat completed-sale archives and Steam median sale price history, sale-volume liquidity buckets with estimated sale time, per-source Doppler/Gamma Doppler/Case Hardened variant pricing, BUFF float-range bands, and full-depth Steam orderbooks.
developer keySign up, then open a ticket in our Discord.
At a glance: cs2.sh vs CSGOSKINS.GG
| Dimension | cs2.sh | CSGOSKINS.GG |
|---|---|---|
| Current price | ask/bid + ask/bid volume (per source) |
Listing price (ask) |
| History granularity | OHLC 5m / 30m / 1h / 1d |
Daily, no OHLC |
| History depth | Per endpoint (see below); Steam median to 2013 | 90 days (Pro) / 365 days (Business) |
| Completed-sale archive | CSFloat daily since 2022; Steam median to 2013 | No |
| Sale volume | BUFF, Steam, CSFloat | Steam only |
| Marketplaces | 6 highest-volume (normalized to USD) | 33 (CS2-specific) |
| Items tracked | Not published as a count | ~37,000 |
| Liquidity bucket | Per item + estimated sale time | No |
| Variant pricing | Doppler, Gamma Doppler, Case Hardened (per source) | Doppler phases (phase field) |
| Variant price history | Per-variant OHLC | No |
| Pattern data | No | pattern_diff on Business (manual approval) |
| Float data | BUFF float-range price bands | No |
| Steam orderbook | Full bid/ask depth (latest + history) | No |
| Refresh cadence | ~5 min live prices | Every 5 min |
| Free tier / trial | Free 2-day developer key | No |
| Rate limit | 10 req/s, unlimited requests | 10 req/min (prices) / 20 req/min (history) |
| Pricing (as of June 2026) | $75/mo Developer, $200/mo Scale (USD) | €179/mo Pro, €279/mo Business (EUR) |
Where CSGOSKINS.GG is genuinely strong
CSGOSKINS.GG's positioning is "Pricing and Data API for CS2 Skins," and its edge is breadth at a flat fee. It tracks 33 CS2 marketplaces — Steam, LIS-SKINS, CSFloat, CS.MONEY, Skinport, Tradeit.gg, BUFF163, DMarket, SkinSwap, white.market, Mannco.store, SkinBaron, BUFF Market, ShadowPay, WAXPEER, CS.TRADE, and more — covering roughly 37,000 CS2 items and ~616,000 offers (source: csgoskins.gg/api, /markets, verified June 15, 2026). That is the widest CS2-specific market list of any single flat-fee API in this space.
It also does these well:
- Predictable flat pricing. Two tiers, no metered call quota: Pro €179/mo and Business €279/mo (as of June 2026).
- 5-minute refresh on listing prices, with a per-price timestamp.
- Doppler phase support. Since November 17, 2025, Doppler phases are exposed via a
phasefield. The Business advanced endpoint addspattern_diffandlegacy_modelbehind manual approval.
For broad CS2 listing-price coverage across many marketplaces at a flat fee — an arbitrage screener or a price-comparison page wanting the lowest ask everywhere — CSGOSKINS.GG is a strong, honest fit.
History granularity and the long tail
CSGOSKINS.GG history is daily only, with no OHLC and a maximum depth of 90 days on Pro (365 on Business). For liquid items that is often enough — a high-frequency listing price tracks where the item clears, and its 5-minute refresh keeps current prices fresh. Two structural gaps remain for anyone needing more.
Granularity. CSGOSKINS.GG history is daily with no OHLC. The range parameter accepts current / 7d / 30d / 60d / 90d / 180d / 365d, capped at 90 days on Pro and 365 days on Business (source: csgoskins.gg/api, /docs, verified June 15, 2026) — one daily listing price per item, no open/high/low/close, no bid/ask split. CS2 prices swing within hours on case drops, operation launches, and Steam-side events, then revert by the next daily listing price. cs2.sh is the only API in this comparison that publishes intraday OHLC, so an intraday spike or sub-day move stays visible instead of being averaged away.
The long tail. CSGOSKINS.GG docs state its model plainly: "We track current and historical listing prices, not sale prices." On thin items, listings can sit far from where the item clears — a handful of optimistic asks can hold the "price" well above anything that has traded in weeks. CSGOSKINS.GG returns quantity (listing count) per item and sale volume for Steam only, with no liquidity bucket, no float in standard endpoints, and no orderbook (source: csgoskins.gg/docs, /api, verified June 15, 2026). For illiquid inventory and long-term analysis, completed-sale and sale-volume data shows where items actually trade.
cs2.sh covers both:
- OHLC price candles (
POST /v1/prices/history): intervals5m,30m,1h,1d, continuously recorded since December 24, 2025. Each bucket preserves open/high/low/close for ask (and bid where the source has bids), plusask_volume/bid_volume,open_time,close_time, andsample_count. Interval max ranges: 5m up to 14 days, 30m up to 90 days, 1h up to 365 days, 1d unlimited. - CSFloat completed-sale archive (
POST /v1/archive/csfloat): daily completed-sale price and volume since 2022. - Archive price,
total_supply, andhourly_volume(POST /v1/archive/history) since 2023, plus native Steam median sale price history daily since April 26, 2013 and hourly since May 9, 2026 (POST /v1/archive/steam). - Sale-volume liquidity buckets plus an
estimated_sale_timefor every item and variant. - Third-party archive (BUFF, Youpin, C5Game, CSFloat, Skinport): 3+ years.
History depth is per endpoint, never a flat "13 years": only the Steam median series reaches 2013. cs2.sh stores over 20 billion price events (nearly 4 TB) behind these endpoints. See data coverage, prices/history, and the archive/steam endpoint.
Market coverage
CSGOSKINS.GG leads on count: 33 CS2 marketplaces of listing data. cs2.sh covers 6 — BUFF (buff163), Youpin, CSFloat, Skinport, Steam, and C5Game — normalized to one USD schema keyed by market_hash_name.
cs2.sh's 6 are the highest-volume marketplaces; BUFF, Youpin, CSFloat, and Steam are the core high-liquidity markets. On each it carries per-source ask/bid/ask_volume/bid_volume where available, sale-volume liquidity, variant pricing, BUFF float ranges, and full Steam orderbooks. CSGOSKINS.GG's breadth fits finding the cheapest listing across 30-plus marketplaces; cs2.sh's depth fits needing real sale volume and sale data on the highest-volume marketplaces.
Variants, liquidity, and special data
Variants. Both handle Doppler phases; the depth differs. CSGOSKINS.GG exposes current per-phase Doppler listing prices via a phase field (added November 17, 2025; the market_hash_name is unique only together with phase). cs2.sh is the only one here with full structured variant pricing — Doppler, Gamma Doppler, and Case Hardened priced individually per source through a variants object (version codes p1–p4, ruby, sapphire, blackpearl, emerald, t1–t4, singleblue) — and the only one with variant price history: each variant is scored for liquidity independently and carries its own OHLC. CSGOSKINS.GG does not expose Gamma Doppler or Case Hardened as structured variants, nor per-variant history.
Liquidity. CSGOSKINS.GG has no liquidity bucket; a listing count tells you how many sellers are waiting, not how fast a buyer appears. cs2.sh's liquidity/items endpoint returns a liquidity bucket per exact market_hash_name and per variant — unknown, extremely_illiquid, very_illiquid, illiquid, moderate, liquid, very_liquid, extremely_liquid — scored from real daily sale volume and traded value over rolling 30- and 90-day windows, recomputed daily, plus an estimated_sale_time (e.g. under 1 hour, 1 - 2 hours, 2 - 6 hours). The buckets are absolute and deterministic from real sale data, not a relative percentile rank, so an item's bucket stays stable as the rest of the market moves.
Float and patterns. CSGOSKINS.GG offers pattern_diff and legacy_model on its Business advanced endpoint (manual approval) and does not expose float in standard endpoints. cs2.sh does not return per-item float or pattern. It returns BUFF float-range and fade-range price bands (e.g. 0.00 – 0.01) via market/buff/latest and OHLC history for those ranges since May 19, 2026.
Orderbooks. CSGOSKINS.GG has no orderbook. cs2.sh returns full-depth Steam bid/ask orderbooks (GET /v1/market/steam/latest) plus orderbook history since June 9, 2026.
Rate limits and pricing: cs2.sh vs CSGOSKINS.GG
Both are REST/JSON with Authorization: Bearer <key> auth. The practical differences are rate limits, billing model, and currency.
Rate limits. CSGOSKINS.GG's published limits are low: 10 requests/min on /api/v1/prices and 20 requests/min on /api/v1/price-histories (basic- and advanced-item-details run at 60/min). At 10 prices requests per minute, a full ~37,000-item sweep takes hours — fine for a background refresh, awkward on-demand. cs2.sh allows unlimited requests at 10 requests/second per user on every plan, with POST endpoints accepting up to 100 items per request (bodies up to 1 MiB), so the same sweep finishes in minutes.
Pricing (as of June 2026).
| Plan | cs2.sh | CSGOSKINS.GG |
|---|---|---|
| Entry | Developer $75/mo — current-price endpoints (prices/latest, market/buff/latest, market/steam/latest) | Pro €179/mo — basic data, 90-day history |
| Full | Scale $200/mo — all endpoints (history, archive, liquidity, market history) | Business €279/mo — advanced data + pattern, 365-day history (manual approval) |
| Custom | Enterprise — custom limits/endpoints, raw data access | Not published |
| Free | Free 2-day developer key | None |
| Currency | USD | EUR |
cs2.sh prices in USD with a free 2-day developer key to test first; CSGOSKINS.GG prices in EUR with no free tier and no trial, so EUR-to-USD customers should account for FX. The €179 floor sits above cs2.sh's $75 Developer entry, though the entry tiers differ: CSGOSKINS.GG Pro includes 90-day history, while cs2.sh Developer is current-price only with history on Scale. See cs2.sh pricing.
Which should I use, cs2.sh or CSGOSKINS.GG?
Pick CSGOSKINS.GG if:
- You need the widest CS2-specific market coverage (33 marketplaces) in one API.
- You want listing prices — the lowest
askacross many marketplaces — for a comparison page or arbitrage screener. - You prefer a predictable flat monthly fee with no per-call quota, and EUR billing is fine.
- Daily history depth (90 or 365 days) without OHLC meets your needs.
Pick cs2.sh if:
- You need intraday OHLC candles (
5m/30m/1h/1d) to see spikes and sub-day moves a daily listing price averages away. - You price illiquid or long-tail items and need completed-sale and sale-volume data (CSFloat completed sales, Steam median sale price, BUFF/Steam/CSFloat sale volume) where listings sit far from where items clear.
- You need a liquidity bucket with estimated sale time, per-source Doppler / Gamma Doppler / Case Hardened variant pricing, BUFF float-range bands, or full Steam orderbooks.
- You want a free trial, USD billing, and unlimited requests at 10 req/s.
- You need deep history — Steam median to 2013, archive to 2023.
Frequently asked questions
Does CSGOSKINS.GG track sale prices or listing prices?
CSGOSKINS.GG tracks listing prices (the ask). Its documentation states: "We track current and historical listing prices, not sale prices." For liquid items, high-frequency listing prices are an accurate current signal. Sale volume is available for Steam only, so for illiquid items there is no cross-market signal for whether asks are real. cs2.sh adds sale-volume data from BUFF, Steam, and CSFloat, plus CSFloat completed-sale archives since 2022 (verified June 15, 2026).
Does CSGOSKINS.GG have OHLC history?
No. CSGOSKINS.GG history is daily granularity with no OHLC (no open/high/low/close, no bid/ask split, no intraday detail), capped at 90 days on Pro and 365 days on Business. cs2.sh provides continuous OHLC candles at 5m, 30m, 1h, and 1d intervals, each preserving open/high/low/close plus volume.
How many markets does each cover? CSGOSKINS.GG covers 33 CS2 marketplaces for ~37,000 items — the widest CS2-specific list at a flat fee. cs2.sh covers 6 marketplaces (BUFF, Youpin, CSFloat, Skinport, Steam, C5Game) normalized to one USD schema, going deeper on each (sale volume, liquidity, variants, float ranges, orderbooks).
Does CSGOSKINS.GG have a free tier? No. CSGOSKINS.GG has no free tier and no trial; its plans are Pro €179/mo and Business €279/mo (EUR, as of June 2026). cs2.sh offers a free 2-day developer key for testing, available by signing up at cs2.sh and asking in Discord.
What is the best CSGOSKINS.GG alternative for deeper data?
cs2.sh is a strong CSGOSKINS.GG API alternative when you need more than daily listing history: intraday OHLC (5m/30m/1h/1d), CSFloat completed-sale archives since 2022, Steam median sale price history to 2013, sale volume (BUFF, Steam, CSFloat), liquidity buckets with estimated sale time, per-source Doppler/Gamma Doppler/Case Hardened variant pricing, BUFF float ranges, and full Steam orderbooks — in USD with a free trial.
How far back does each one's history go? CSGOSKINS.GG history is 90 days (Pro) or 365 days (Business). cs2.sh history is per endpoint: third-party archive 3+ years, Steam median sale price daily since 2013, archive price/supply/volume since 2023, CSFloat completed-sale since 2022, and OHLC candles since December 24, 2025.
What are the rate limits on each API? CSGOSKINS.GG publishes 10 requests/min on prices and 20 requests/min on price histories. cs2.sh allows unlimited requests at 10 requests/second per user on every plan, with up to 100 items per POST request.
Is CSGOSKINS.GG good for developers?
Yes, for a specific need. CSGOSKINS.GG is a strong, honest fit when you want the widest CS2-specific listing-price coverage — 33 marketplaces, ~37,000 items, a 5-minute refresh, and predictable flat EUR pricing (Pro €179/mo, Business €279/mo) — for finding the lowest ask across many marketplaces. Its limits are daily history with no OHLC, sale volume for Steam only, no liquidity bucket, and no orderbook. For sale data, intraday candles, or liquidity, cs2.sh goes deeper on fewer marketplaces.
What does cs2.sh have that CSGOSKINS.GG doesn't?
Intraday OHLC candles (5m/30m/1h/1d), CSFloat completed-sale archives and Steam median sale price history, sale volume from BUFF, Steam, and CSFloat, named liquidity buckets with an estimated_sale_time, per-source Gamma Doppler and Case Hardened variant pricing with variant history, BUFF float-range bands, and full-depth Steam bid/ask orderbooks. CSGOSKINS.GG tracks listing prices only, with daily history, sale volume for Steam alone, and Doppler phases but no Gamma Doppler or Case Hardened as structured variants.
Bottom line
cs2.sh bottom line: the better choice when you need intraday OHLC, completed-sale and sale-volume history for the long tail, liquidity buckets with estimated sale time, variant pricing, BUFF float ranges, and full Steam orderbooks, backed by over 20 billion price events (nearly 4 TB) — in USD, with a free 2-day trial and unlimited requests at 10 req/s.
CSGOSKINS.GG bottom line: the better choice when you need the widest CS2-specific listing-price coverage (33 marketplaces, ~37k items) at a predictable flat EUR fee, and daily listing history without OHLC meets your needs.
Start with cs2.sh at https://cs2.sh, read the docs, or get a free 2-day developer key via Discord https://discord.gg/7DeT4rVnT9.
Compare more options: Best CS2 Skin Price APIs · cs2.sh vs Pricempire · cs2.sh vs SteamWebAPI · CS2 Price API vs Scraping the Steam Market.
Sources
- cs2.sh public docs and llms-full.txt; data coverage, pricing, prices/history, liquidity/items, archive/steam.
- CSGOSKINS.GG API page: https://csgoskins.gg/api (pricing, market count, item count, history depth, refresh, listing-vs-sale statement) — verified June 15, 2026.
- CSGOSKINS.GG documentation: https://csgoskins.gg/docs (endpoints, rate limits,
phase/pattern_difffields) — verified June 15, 2026. - CSGOSKINS.GG markets page: https://csgoskins.gg/markets — verified June 15, 2026.
Verified June 15, 2026.
Published by cs2.sh. Pricing as of June 2026; verify on each vendor's site.